characterColor

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. int characterColor(SDL_Renderer* dst, Sint16 x, Sint16 y, char c, Uint32 color)
    version(BindSDLgfx_Static)
    extern (C) @nogc nothrow
    int
    characterColor
    (
    SDL_Renderer* dst
    ,
    Sint16 x
    ,
    Sint16 y
    ,
    char c
    ,
    Uint32 color
    )
  2. p_characterColor characterColor;

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